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(Created page with "{{Object |title1 = {{PAGENAME}} |image1 = Switch1.jpg |type = Electrical |uses = Transfer electricity when turning on. |recipe = {{#invoke:GetPartInfo|getField|Recipe}} |raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}} |malleability = {{#invoke:GetPartInfo|getField|Malleability}} }} '''Switch''' is an Object which can turn on or off. When turning on, it will appear green color, it can transfer electricity to Electrical objects like Light. When turning it off...") |
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'''Switch''' is a toggleable logic object and a fundamental part of any ship or appliance. Switches work like regular wires, however they can be turned on and off using polysilicons to control the flow of electricity in a grid. |
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'''Switch''' is an Object which can turn on or off. When turning on, it will appear green color, it can transfer electricity to Electrical objects like [[Light]]. When turning it off, it will appear black in color, it won't be able to transfer electricity, causing electrical objects to be powered out. |
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== Uses == |
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Use [[Polysilicon]] to turn on or off for trigger event |
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* Toggleable elements in bases, ships and contraptions. |
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==Description== |
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* Can be used like a regular wire |
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{{#invoke:GetPartInfo|getField|Description}} |
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* Greater control of your power system. |
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==Misc.== |
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*SwitchValue |
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The status of the switch, the SwitchValue, can be manipulated in its settings and using a microcontroller. |
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[[Category:Parts]] |
[[Category:Parts]] |
Revision as of 10:32, 29 January 2022
Switch is a toggleable logic object and a fundamental part of any ship or appliance. Switches work like regular wires, however they can be turned on and off using polysilicons to control the flow of electricity in a grid.
Uses
- Toggleable elements in bases, ships and contraptions.
- Can be used like a regular wire
- Greater control of your power system.
Configuration
The status of the switch, the SwitchValue, can be manipulated in its settings and using a microcontroller.