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|raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}}
|malleability = {{#invoke:GetPartInfo|getField|Malleability}}
|durability = {{#invoke:GetPartInfo|getField|Durability}}
|configuration = {{#invoke:GetPartInfo|getField|Configuration}}
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Revision as of 21:46, 17 March 2022
Switch is a toggleable logic object and a fundamental part of any ship or appliance. Switches work like regular wires, however they can be turned on and off using polysilicons to control the flow of electricity in a grid.
Description
"Acts as a wire when active/green, but when black or inactive it acts as a normal object. Must use a polysilicon to switch for trigger events. "
Uses
- Toggleable elements in bases, ships and contraptions.
- Can be used like a regular wire
- Greater control of your power system.
Configuration
- SwitchValue