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'''Switch''' is a toggleable logic object and a fundamental part of any ship or appliance. Switches work like regular wires, however they can be turned on and off using polysilicons to control the flow of electricity in a grid. |
The '''Switch''' is a toggleable logic object and a fundamental part of any ship or appliance. Switches work like regular wires, however they can be turned on and off using polysilicons to control the flow of electricity in a grid. |
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==Description== |
==Description== |
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{{#invoke:GetPartInfo|getField|Description}} |
{{#invoke:GetPartInfo|getField|Description}} |
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{{#invoke:GetPartInfo|getField|ConfigurationLarge}} |
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== Uses == |
== Uses == |
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* Toggleable elements in bases, ships and contraptions. |
* Toggleable elements in bases, ships and contraptions. |
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* Can be used like a regular wire |
* Can be used like a regular wire |
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* Greater control of your power system. |
* Greater control of your power system. |
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*SwitchValue |
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[[Category:Parts]] |
[[Category:Parts]] |
Revision as of 22:43, 17 March 2022
The Switch is a toggleable logic object and a fundamental part of any ship or appliance. Switches work like regular wires, however they can be turned on and off using polysilicons to control the flow of electricity in a grid.
Description
"Acts as a wire when active/green, but when black or inactive it acts as a normal object. Must use a polysilicon to switch for trigger events. "
Configuration
- SwitchValue(boolean) - Determines whether the switch is active or not.
Uses
- Toggleable elements in bases, ships and contraptions.
- Can be used like a regular wire
- Greater control of your power system.