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'''Switch''' is a toggleable logic object and a fundamental part of any ship or appliance. Switches work like regular wires, however they can be turned on and off using polysilicons to control the flow of electricity in a grid. |
'''Switch''' is a toggleable logic object and a fundamental part of any ship or appliance. Switches work like regular wires, however they can be turned on and off using polysilicons to control the flow of electricity in a grid. |
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==Description== |
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{{#invoke:GetPartInfo|getField|Description}} |
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== Uses == |
== Uses == |
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==Configuration== |
==Configuration== |
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*SwitchValue |
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The status of the switch, the SwitchValue, can be manipulated in its settings and using a microcontroller. |
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[[Category:Parts]] |
[[Category:Parts]] |
Revision as of 10:57, 29 January 2022
Switch is a toggleable logic object and a fundamental part of any ship or appliance. Switches work like regular wires, however they can be turned on and off using polysilicons to control the flow of electricity in a grid.
Description
"Acts as a wire when active/green, but when black or inactive it acts as a normal object. Must use a polysilicon to switch for trigger events. "
Uses
- Toggleable elements in bases, ships and contraptions.
- Can be used like a regular wire
- Greater control of your power system.
Configuration
- SwitchValue