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{{Object |
{{Object |
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|title1 = {{PAGENAME}} |
|title1 = {{PAGENAME}} |
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|image1 = Switch1. |
|image1 = [[File:Switch1.png|thumb]] |
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|type = {{#invoke:GetPartInfo|getField|Type}} |
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|type = Electrical |
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|recipe={{#invoke:GetPartInfo|getField|Recipe}} |
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|uses = Transfer electricity when turning on. |
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|raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}} |
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|configuration={{#invoke:GetPartInfo|getField|Configuration}} |
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|malleability |
|malleability={{#invoke:GetPartInfo|getField|Malleability}} |
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|default_size={{#invoke:GetPartInfo|getField|DefaultSize}} |
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|durability={{#invoke:GetPartInfo|getField|Durability}} |
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|default_colour={{#invoke:GetPartInfo|getField|DefaultColor}} |
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|flammable={{#invoke:GetPartInfo|getField|Flammable}} |
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}} |
}} |
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'''Switch''' is a |
The '''Switch''' is a toggle-able logic object in the game that is used to control the flow of electricity in a grid. Switches work like regular wires, but they can be turned on and off using [[Polysilicon|polysilicons]]. |
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==In-game Description== |
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{{#invoke:GetPartInfo|getField|Description}} |
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{{#invoke:GetPartInfo|getField|ConfigurationLarge}} |
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* Toggleable elements in bases, ships and contraptions. |
* Toggleable elements in bases, ships and contraptions. |
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* Can be used like a regular wire |
* Can be used like a regular wire |
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* Greater control of your power system. |
* Greater control of your power system. |
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The status of the switch, the SwitchValue, can be manipulated in its settings and using a microcontroller. |
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[[Category:Parts]] |
[[Category:Parts]] |
Latest revision as of 22:59, 22 April 2024
The Switch is a toggle-able logic object in the game that is used to control the flow of electricity in a grid. Switches work like regular wires, but they can be turned on and off using polysilicons.
In-game Description[edit | hide all | hide | edit source]
"Acts as a wire when active/green, but when black or inactive it acts as a normal object. Must use a polysilicon to switch for trigger events. "
Configuration[edit | hide | edit source]
- SwitchValue(boolean) - Determines whether the switch is active or not.
Uses[edit | hide | edit source]
- Toggleable elements in bases, ships and contraptions.
- Can be used like a regular wire
- Greater control of your power system.