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    Waste Of Space Wiki

    Switch: Difference between revisions

    Content added Content deleted
    (Created page with "{{Object |title1 = {{PAGENAME}} |image1 = Switch1.jpg |type = Electrical |uses = Transfer electricity when turning on. |recipe = {{#invoke:GetPartInfo|getField|Recipe}} |raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}} |malleability = {{#invoke:GetPartInfo|getField|Malleability}} }} '''Switch''' is an Object which can turn on or off. When turning on, it will appear green color, it can transfer electricity to Electrical objects like Light. When turning it off...")
     
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    {{Object
    {{Object
    |title1 = {{PAGENAME}}
    |title1 = {{PAGENAME}}
    |image1 = Switch1.jpg
    |image1 = [[File:Switch1.png|thumb]]
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |type = Electrical
    |recipe={{#invoke:GetPartInfo|getField|Recipe}}
    |uses = Transfer electricity when turning on.
    |recipe = {{#invoke:GetPartInfo|getField|Recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}}
    |configuration={{#invoke:GetPartInfo|getField|Configuration}}
    |malleability = {{#invoke:GetPartInfo|getField|Malleability}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    }}
    }}


    The '''Switch''' is a toggle-able logic object in the game that is used to control the flow of electricity in a grid. Switches work like regular wires, but they can be turned on and off using [[Polysilicon|polysilicons]].
    '''Switch''' is an Object which can turn on or off. When turning on, it will appear green color, it can transfer electricity to Electrical objects like [[Light]]. When turning it off, it will appear black in color, it won't be able to transfer electricity, causing electrical objects to be powered out.


    Use [[Polysilicon]] to turn on or off for trigger event


    ==Description==
    ==In-game Description==
    {{#invoke:GetPartInfo|getField|Description}}
    {{#invoke:GetPartInfo|getField|Description}}
    ==Configuration==

    {{#invoke:GetPartInfo|getField|ConfigurationLarge}}
    ==Misc.==
    ===Configuration===
    == Uses ==
    * Toggleable elements in bases, ships and contraptions.
    *SwitchValue
    * Can be used like a regular wire
    * Greater control of your power system.


    [[Category:Parts]]
    [[Category:Parts]]

    Latest revision as of 22:59, 22 April 2024

    The Switch is a toggle-able logic object in the game that is used to control the flow of electricity in a grid. Switches work like regular wires, but they can be turned on and off using polysilicons.


    In-game Description[edit | hide all | hide | edit source]

    "Acts as a wire when active/green, but when black or inactive it acts as a normal object. Must use a polysilicon to switch for trigger events. "

    Configuration[edit | hide | edit source]

    • SwitchValue(boolean) - Determines whether the switch is active or not.

    Uses[edit | hide | edit source]

    • Toggleable elements in bases, ships and contraptions.
    • Can be used like a regular wire
    • Greater control of your power system.
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