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    Waste Of Space Wiki

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    {{Object
    |title1 = {{PAGENAME}}
    |image1 = [[File:Switch1.jpgpng|thumb]]
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |type = Electrical
    |recipe={{#invoke:GetPartInfo|getField|Recipe}}
    |uses = Transfer electricity when turning on.
    |recipe raw_recipe= {{#invoke:GetPartInfo|getField|RecipeRaw recipe}}
    |raw_recipe configuration= {{#invoke:GetPartInfo|getField|Raw recipeConfiguration}}
    |malleability = {{#invoke:GetPartInfo|getField|Malleability}}
    |default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    }}
     
    The '''Switch''' is a toggleabletoggle-able logic object andin athe fundamentalgame partthat is used to control the flow of anyelectricity shipin ora appliancegrid. Switches work like regular wires, howeverbut they can be turned on and off using [[Polysilicon|polysilicons to control the flow of electricity in a grid]].
     
    == Uses ==
     
    ==In-game Description==
    {{#invoke:GetPartInfo|getField|Description}}
    ==Configuration==
    {{#invoke:GetPartInfo|getField|ConfigurationLarge}}
    == Uses ==
    * Toggleable elements in bases, ships and contraptions.
    * Can be used like a regular wire
    * Greater control of your power system.
     
    ==Configuration==
    The status of the switch, the SwitchValue, can be manipulated in its settings and using a microcontroller.
    [[Category:Parts]]

    Latest revision as of 22:59, 22 April 2024

    The Switch is a toggle-able logic object in the game that is used to control the flow of electricity in a grid. Switches work like regular wires, but they can be turned on and off using polysilicons.


    In-game Description[edit | hide all | hide | edit source]

    "Acts as a wire when active/green, but when black or inactive it acts as a normal object. Must use a polysilicon to switch for trigger events. "

    Configuration[edit | hide | edit source]

    • SwitchValue(boolean) - Determines whether the switch is active or not.

    Uses[edit | hide | edit source]

    • Toggleable elements in bases, ships and contraptions.
    • Can be used like a regular wire
    • Greater control of your power system.
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  • Axenori • 4 days ago
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