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    Waste Of Space Wiki

    StarMap: Difference between revisions

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    |title1 = {{PAGENAME}}
    |title1 = {{PAGENAME}}
    |image1 = StarMap.jpg
    |image1 = StarMap.jpg
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |type = Electrical Radar
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |uses = Displays Star System and a Galaxy.
    |recipe = {{#invoke:GetPartInfo|getField|Recipe}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    |malleability = {{#invoke:GetPartInfo|getField|Malleability}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |configuration={{#invoke:GetPartInfo|getField|Configuration}}
    }}
    }}


    The '''StarMap''' is a part that displays nearby stars and planets with their coordinates. It is essential for full use of the [[Telescope]] and [[HyperDrive|Hyperdrive]]. It requires electricity to show its display.
    '''StarMap''' is an Instrument Object that appears very similar to [[Radar]], but it can display Star System and a Galaxy depending on Coordinates.


    There are 2 modes which you can change the display on it: Star System (containing planets), and a Galaxy (Star neighborhood).
    Click on the mode button to change the display between Solar Systems (containing planets) and Nearby Star Displays (having nearby Stars and Black Holes without planets).


    However, you should pair StarMap with a [[Telescope]] and [[HyperDrive]] next to it to ensure you click on planets in a StarMap so [[Telescope]] and [[HyperDrive]] are changing coordinates properties.
    Clicking on a planet or star in solar system mode will automatically set the coordinates of any attached [[Telescope|Telescopes]] or [[HyperDrive|HyperDrives]] to that location.


    ==Description==
    == In-game Description ==
    {{#invoke:GetPartInfo|getField|Description}}
    {{#invoke:GetPartInfo|getField|Description}}


    ==Misc.==
    ==Configuration==
    {{#invoke:GetPartInfo|getField|ConfigurationLarge}}
    *Consumes 3 powers per tick
    ===Configuration===
    *Cannot be configured


    ==Trivia==
    ==Gallery==
    [[File:2019starmap.png|thumb|left|The old version of the StarMap.]]
    *StarMap was considered to be triggered to change mode by [[Polysilicon]] (Mode Active is Star System while, Mode Deactive is Star Neighborhood) since 2020.


    [[Category:Parts]]
    [[Category:Parts]]

    Latest revision as of 23:48, 13 September 2022

    The StarMap is a part that displays nearby stars and planets with their coordinates. It is essential for full use of the Telescope and Hyperdrive. It requires electricity to show its display.

    Click on the mode button to change the display between Solar Systems (containing planets) and Nearby Star Displays (having nearby Stars and Black Holes without planets).

    Clicking on a planet or star in solar system mode will automatically set the coordinates of any attached Telescopes or HyperDrives to that location.

    In-game Description[edit | hide all | hide | edit source]

    "Shows your current location in the universe and other nearby stars and celestial bodies. Has 2 modes, universe and solar. Universe mode shows your location in the universe, and solar mode shows your location in the solar system if you are in one. Requires power in order to function. It also has unique icons for every celestial body type. Clicking on a Icon will set a all connected HyperDrive/Telescope to those coordinates. When triggered with polysilicon, polysilicon 0 will set it to univesre mode, polysilicon 1 will set it to solar system mode, and polysilicon 2 will switch it. Has two iterative functions that can be used with the microcontroller 'GetBodies' and 'GetSystems', e.g. for key, val in StartMap:GetBodies() do "

    Configuration[edit | hide | edit source]

    • Cannot be configured.

    Gallery[edit | hide | edit source]

    The old version of the StarMap.
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    Recent changes

  • Axenori • 3 days ago
  • Voivsone • 4 days ago
  • Axenori • 4 days ago
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