Speakers can play audio much like Boomboxes. Speakers will still play 5 seconds of the audio even when unpowered. Pitch can be changed. Also has a Chat function which shows a bubble chat above the speaker.
Programming[edit | hide all | hide | edit source]
- Speaker:PlaySound(soundId)
- Speaker:LoadSound(soundId)
- Speaker:ClearSounds()
- Speaker:Chat(string message)
Example[edit | hide | edit source]
local Speaker = GetPartFromPort(1, "Speaker")
Speaker:Chat("hello!") --Bubble chat above speaker
In-game description[edit | hide | edit source]
"Plays audio of length up to 5 seconds, unless it is powered in which case it can play a full audio. When clicked or triggered, it will toggle playing music and will play the song id you give it.
"Plays audio of length up to 5 seconds, unless it is powered in which case it can play a full audio. When clicked or triggered, it will toggle playing music and will play the song id you give it. Speaker:LoadSound(SoundId) will return a Sound object A Sound object can be modified using properties SoundId, Looped, PlaybackSpeed, Pitch, TimePositionand the methods Play, Pause, Stop, Destroy"
Misc[edit | hide | edit source]
Default size is 2x2x2, but you can resize it. The bigger it is the louder it will sound.
Configurable[edit | hide | edit source]
- Audio
- Pitch