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A device that allows [[Microcontroller|microcontrollers]] to acess parts in world, to connect to a part you must use the function [https://github.com/iimurpyh/pilot-lua/wiki/Microcontroller-Globals#part-getpartfromportint-port-string-parttype|<code>GetPartFromPort()</code>] and write the ID of the port and the part you wnat to get. Example: <code>GetPartFromPort(1, "Reactor")</code> |
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The port is mainly used by [[Microcontroller|microcontrollers]] for interactions with items. |
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The port can only access parts placed on its hole but [[EthernetCable]] can be used to access any part connected to the EthernetCable. |
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[[File:MicrocontrollerDiagram.png]] |
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=== In-game description === |
=== In-game description === |
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{{#invoke:GetPartInfo|getField|Description}} |
{{#invoke:GetPartInfo|getField|Description}} |
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== Configuration == |
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{{#invoke:GetPartInfo|getField|ConfigurationLarge}} |
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[[Category:Parts]] |
[[Category:Parts]] |
Revision as of 11:33, 9 May 2023
A device that allows microcontrollers to acess parts in world, to connect to a part you must use the function GetPartFromPort()
and write the ID of the port and the part you wnat to get. Example: GetPartFromPort(1, "Reactor")
The port can only access parts placed on its hole but EthernetCable can be used to access any part connected to the EthernetCable.
In-game description
"An object used primarily in programming. Allows a microcontroller and computers to interact with their surroundings. "
Configuration
- PortID(number) [0 - 10000000000] - The ID of this port used to utilize this port by connected microcontrollers.