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(Created page with "{{Object |title1 = {{PAGENAME}} |image1 = Polysilicon-1.jpg |type = Logic |uses = Trigger advanced electronic objects |recipe = {{#invoke:GetPartInfo|getField|Recipe}} |raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}} |malleability = {{#invoke:GetPartInfo|getField|Malleability}} }} '''Polysilicon''' is an special trigger object that can use to trigger advanced electronic objects such as Switch, Valve, Hatch, etc. There are 3 modes of Polysilicon whi...") |
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'''Polysilicon''' is an |
'''Polysilicon''' is an object that can use to trigger several objects such as [[Switch]], [[Valve]], [[Hatch]], etc. |
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There are 3 modes of Polysilicon which is triggering them: |
There are 3 modes of Polysilicon which is triggering them: |
Revision as of 11:28, 29 January 2022
Polysilicon is an object that can use to trigger several objects such as Switch, Valve, Hatch, etc.
There are 3 modes of Polysilicon which is triggering them:
- Mode 0: Actives objects
- Mode 1: Deactivates objects
- Mode 2: Act as a switch that is turning objects active or deactivate.
Description
"A special electronic material used to send special signals to certain objects. Has a special configuration called Frequency which dictates how many times the polysilicon will repeat a trigger. For example, if a polysilicon was attached to a pulley, having a frequency of 5 and triggered, the pulley will be activated 5 times."
Misc.
Configuration
- Mode
- Frequency