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    Waste Of Space Wiki

    Polysilicon: Difference between revisions

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    |image1 = Polysilicon-1.jpg
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    The '''Polysilicon''' is a part that is used to interact with toggle-able objects, such as the [[Switch|switch]] and [[Valve|valve]]. It is mainly used as a connection to interact between [[TriggerWire|trigger wires]] as the inputs and objects as the outputs.
    The '''Polysilicon''' is a part that is used to interact with toggle-able objects, such as the [[Switch|switch]] and [[Valve|valve]]. It is mainly used as a connection to interact between [[TriggerWire|trigger wires]] and triggering objects as the inputs and objects as the outputs.


    == Uses ==
    == Uses ==

    Latest revision as of 22:57, 22 April 2024

    The Polysilicon is a part that is used to interact with toggle-able objects, such as the switch and valve. It is mainly used as a connection to interact between trigger wires and triggering objects as the inputs and objects as the outputs.

    Uses[edit | hide all | hide | edit source]

    It is fundamental to many systems, and can be used for many purposes. (Such as interacting with a Reactor or turning on a Microcontroller)

    There are 3 different modes that the polysilicon can be set to:

    • Mode 0 "Activate" : Activates objects
    • Mode 1 "Deactivate" : Deactivates objects
    • Mode 2 "Flipflop": Toggles objects on or off (On -> Off / Off -> On) (May not function with every object that can be turned On or Off)

    There is also a Frequency property which just defines how many times the Polysilicon will send its signal.


    In-game Description[edit | hide | edit source]

    "A special electronic material used to send special signals to certain objects. Has a special configuration called Frequency which dictates how many times the polysilicon will repeat a trigger. For example, if a polysilicon was attached to a pulley, having a frequency of 5 and triggered, the pulley will be activated 5 times."

    Configuration[edit | hide | edit source]

    • PolysiliconMode(selection) - The mode of the Polysilicon. Each mode results in different behaviors for objects.
    • Frequency(number) [1 - 10] - The amount of times to activate the Polysilicon from a single trigger.
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    Recent changes

  • Axenori • 3 days ago
  • Voivsone • 4 days ago
  • Axenori • 4 days ago
  • Axenori • 5 days ago
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