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{{Object
|image1 = PartName.png
|type = {{#invoke:GetPartInfo|getField|Type}}
|uses = <!-- write a short summary of what the part is used for here -->
|durability = {{#invoke:GetPartInfo|getField|Durability}}
|configuration = {{#invoke:GetPartInfo|getField|Configuration}}
}}
The '''Gun''' is an object that requires
It is powerful and indispensable for spaceships, weapons, and various other structures and applications. Gun projectiles cannot be blocked by [[EnergyShield]]s. It has a range of 1000 studs.
Its appearance is a cylinder part with a hole on its front side and entirely a texture covering all sides of a part. Its long projectile has yellow as its color.▼
▲
==Description==▼
Unlike the [[EnergyGun]], resizing Guns does not affect their projectiles.
===Configuration===▼
<!-- Automated fields -->
▲==In-game Description==
{{#invoke:GetPartInfo|getField|Description}}
{{#invoke:GetPartInfo|getField|ConfigurationLarge}}
[[Category:Parts]]
[[Category:Weapons]]
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Revision as of 18:37, 15 May 2023
The Gun is an object that requires a Bin containing Iron to fire a harmful bullet when clicked or triggered.
It is powerful and indispensable for spaceships, weapons, and various other structures and applications. Gun projectiles cannot be blocked by EnergyShields. It has a range of 1000 studs.
The gun's appearance features a cylindrical part with a hole on its front side, covered entirely by a textured surface on all sides of the part. The projectile of the gun is colored yellow.
Unlike the EnergyGun, resizing Guns does not affect their projectiles.
In-game Description
"Fires a harmful bullet when triggered. Must be supplied with ammo in order to function. For example, you need an iron bin with 1 or more iron directly attached to it to work. "
Configuration
- Cannot be configured.