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    Waste Of Space Wiki

    Gun: Difference between revisions

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    {{Object
    {{Object
    |title1 = {{PAGENAME}}
    |image1 = Gun.png
    |image1 = [[File:Gun.png|thumb]]
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |uses = <!-- write a short summary of what the part is used for here -->
    |recipe = {{#invoke:GetPartInfo|getField|Recipe}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe}}
    |raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |malleability = {{#invoke:GetPartInfo|getField|Malleability}}
    |configuration={{#invoke:GetPartInfo|getField|Configuration}}
    |consumes=[[Iron]] (1/shot)
    |durability = {{#invoke:GetPartInfo|getField|Durability}}
    |configuration = {{#invoke:GetPartInfo|getField|Configuration}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    }}
    }}


    The '''Gun''' is an object that requires a [[Bin]] containing [[Iron]] to fire a harmful bullet when clicked or triggered.
    The '''Gun''' is an object that requires a [[Bin]] containing [[Iron]] touching it to fire a harmful bullet when clicked or triggered.


    It is powerful and indispensable for spaceships, weapons, and various other structures and applications. Gun projectiles cannot be blocked by [[EnergyShield]]s, however it is blocked by [[StasisField]]. It has a range of 1000 studs.
    It is powerful and indispensable for spaceships, weapons, and various other structures and applications. Gun projectiles cannot be blocked by [[EnergyShield]]s, however it is blocked by [[StasisField]]s. It has a range of 1000 studs and the gun deals 2.4 damage per shot.


    The gun's appearance features a cylindrical part with a hole on its front side, covered entirely by a textured surface on all sides of the part. The projectile of the gun is colored yellow.
    The gun's appearance features a cylindrical part with a hole on its front side, covered entirely by a textured surface on all sides of the part. The gun emits a neon yellow ray as the projectile, and not a moving bullet.


    Unlike the [[EnergyGun]], resizing Guns does not affect its projectile or damage.
    Unlike the [[EnergyGun]], resizing Guns does not affect its projectile or damage.
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    ==Configuration==
    ==Configuration==
    {{#invoke:GetPartInfo|getField|ConfigurationLarge}}
    {{#invoke:GetPartInfo|getField|ConfigurationLarge}}
    ==Trivia==
    * When a gun has a width and height of both 0.2, the ray of the gun becomes super small. This can be used to conceal a gun's ray or projectile. [[EnergyGun]]s and [[Laser]]s also have this behavior.
    [[Category:Parts]]
    [[Category:Parts]]
    [[Category:Weapons]]
    [[Category:Weapons]]

    Latest revision as of 20:27, 25 April 2024

    The Gun is an object that requires a Bin containing Iron touching it to fire a harmful bullet when clicked or triggered.

    It is powerful and indispensable for spaceships, weapons, and various other structures and applications. Gun projectiles cannot be blocked by EnergyShields, however it is blocked by StasisFields. It has a range of 1000 studs and the gun deals 2.4 damage per shot.

    The gun's appearance features a cylindrical part with a hole on its front side, covered entirely by a textured surface on all sides of the part. The gun emits a neon yellow ray as the projectile, and not a moving bullet.

    Unlike the EnergyGun, resizing Guns does not affect its projectile or damage.


    In-game Description[edit | hide all | hide | edit source]

    "Fires a harmful bullet when triggered. Must be supplied with ammo in order to function. For example, you need an iron bin with 1 or more iron directly attached to it to work. "

    Configuration[edit | hide | edit source]

    • Cannot be configured.

    Trivia[edit | hide | edit source]

    • When a gun has a width and height of both 0.2, the ray of the gun becomes super small. This can be used to conceal a gun's ray or projectile. EnergyGuns and Lasers also have this behavior.
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