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    Waste Of Space Wiki

    Gun: Difference between revisions

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    {{Object
    {{Object
    |title1 = Gun
    |title1 = {{PAGENAME}}
    |image1 = weaponobjectgun.jpg
    |image1 = [[File:Gun.png|thumb]]
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |type = Kinetic Weapon
    |recipe = {{#invoke:GetPartInfo|getField|Recipe}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |configuration={{#invoke:GetPartInfo|getField|Configuration}}
    |consumes=[[Iron]] (1/shot)
    |caption1 = A Gun
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    }}
    }}


    '''Gun''' is a Kinetic Weapon Object that can be used for Armed Spaceships and Turrets. A gun must be connected to [[Iron]] [[Bin]], when clicking on it, it will fire a harmful bullet.
    The '''Gun''' is an object that requires a [[Bin]] containing [[Iron]] touching it to fire a harmful bullet when clicked or triggered.


    It is powerful and indispensable for spaceships, weapons, and various other structures and applications. Gun projectiles cannot be blocked by [[EnergyShield]]s, however it is blocked by [[StasisField]]s. It has a range of 1000 studs and the gun deals 2.4 damage per shot.
    ==Description==
    ''Fires a harmful bullet when triggered''


    The gun's appearance features a cylindrical part with a hole on its front side, covered entirely by a textured surface on all sides of the part. The gun emits a neon yellow ray as the projectile, and not a moving bullet.
    ==Misc.==
    *Damage to players: 25
    *Ammo: [[Iron]] from [[Bin]]
    ===Configuration===
    *Cannot be configured


    Unlike the [[EnergyGun]], resizing Guns does not affect its projectile or damage.
    ==Gallery==


    <!-- Automated fields -->
    ==In-game Description==
    {{#invoke:GetPartInfo|getField|Description}}
    ==Configuration==
    {{#invoke:GetPartInfo|getField|ConfigurationLarge}}
    ==Trivia==
    * When a gun has a width and height of both 0.2, the ray of the gun becomes super small. This can be used to conceal a gun's ray or projectile. [[EnergyGun]]s and [[Laser]]s also have this behavior.
    [[Category:Parts]]
    [[Category:Parts]]
    [[Category:Weapons]]
    [[Category:Weapons]]

    Latest revision as of 20:27, 25 April 2024

    The Gun is an object that requires a Bin containing Iron touching it to fire a harmful bullet when clicked or triggered.

    It is powerful and indispensable for spaceships, weapons, and various other structures and applications. Gun projectiles cannot be blocked by EnergyShields, however it is blocked by StasisFields. It has a range of 1000 studs and the gun deals 2.4 damage per shot.

    The gun's appearance features a cylindrical part with a hole on its front side, covered entirely by a textured surface on all sides of the part. The gun emits a neon yellow ray as the projectile, and not a moving bullet.

    Unlike the EnergyGun, resizing Guns does not affect its projectile or damage.


    In-game Description[edit | hide all | hide | edit source]

    "Fires a harmful bullet when triggered. Must be supplied with ammo in order to function. For example, you need an iron bin with 1 or more iron directly attached to it to work. "

    Configuration[edit | hide | edit source]

    • Cannot be configured.

    Trivia[edit | hide | edit source]

    • When a gun has a width and height of both 0.2, the ray of the gun becomes super small. This can be used to conceal a gun's ray or projectile. EnergyGuns and Lasers also have this behavior.
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