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The [[Cooler]] decreases the temperature within its area of effect while powered. This prevents players from dying in hot conditions, and propulsion devices (as well as a few other parts) from overheating and catching fire. The magnitude of its cooling effect depends on its size; being equal to: ''(-20 × X × Y × Z) ÷ 16.'' Thus, its default cooling amount is 20 degrees. |
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The '''Cooler''' is an electrical object in the game. It requires [[PowerCell|electricity]] to cool down an area. Its function to cool down varies depending on size. |
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The cooler has a cylindrical shape, which is by default black. While powered, it turns cyan and glows. |
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==Description== |
==Description== |
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==Configuration== |
==Configuration== |
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*Cannot be configured |
*Cannot be configured |
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==Trivia== |
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*The cooling amount formula for the [[Cooler]] is -20*X*Y*Z/16, where X, Y and Z are dependent of its size. |
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*[[Cooler]] is used for building ship propulsion systems and other hot contraptions, which prevent these from being overheated, making it an essential object. |
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[[Category:Parts]] |
[[Category:Parts]] |
Latest revision as of 19:59, 23 May 2024
The Cooler decreases the temperature within its area of effect while powered. This prevents players from dying in hot conditions, and propulsion devices (as well as a few other parts) from overheating and catching fire. The magnitude of its cooling effect depends on its size; being equal to: (-20 × X × Y × Z) ÷ 16. Thus, its default cooling amount is 20 degrees.
The cooler has a cylindrical shape, which is by default black. While powered, it turns cyan and glows.
Description[edit | hide all | hide | edit source]
"Cools down the heat around a space when supplied with power. Glows blue while functioning. Can be used to provide a cool environment in hot areas. Is also useful for cooling down objects such as iondrives and engines. Cooling amount is based on size -20 * X * Y * Z / 16 "
Configuration[edit | hide | edit source]
- Cannot be configured