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|type = {{#invoke:GetPartInfo|getField|Type}} |
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|type = Logic |
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|malleability={{#invoke:GetPartInfo|getField|Malleability}} |
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|durability={{#invoke:GetPartInfo|getField|Durability}} |
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|recipe={{#invoke:GetPartInfo|getField|Recipe}} |
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'''Camera''' is |
The '''Camera''' is a part that displays its view onto a [[Screen|screen]]. If a screen has the same VideoID as the camera, it will automatically display a low-quality version of the camera's view. If clicked on, the screen will then display a high-quality version of the camera's view. |
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==Description== |
==In-game Description== |
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{{#invoke:GetPartInfo|getField|Description}} |
{{#invoke:GetPartInfo|getField|Description}} |
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==Configuration== |
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{{#invoke:GetPartInfo|getField|ConfigurationLarge}} |
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===Configuration=== |
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*VideoID (Max: 1000) |
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==Gallery== |
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[[File:UnstableVisualDisplayCamera.png|thumb|left|Camera is displaying visual area in Unstable]] |
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[[Category:Parts]] |
[[Category:Parts]] |
Revision as of 15:40, 20 March 2022
This article is a stub you can help the Waste Of Space Wiki by expanding it. |
The Camera is a part that displays its view onto a screen. If a screen has the same VideoID as the camera, it will automatically display a low-quality version of the camera's view. If clicked on, the screen will then display a high-quality version of the camera's view.
In-game Description
"It's a camera. When a camera has the same ID as a screen, that screen will display the camera view. Clicking on a screen that is displaying the view of a camera will allow you to directly view what the camera is seeing. No power is necessary."
Configuration
- VideoID(number) [0 - 10000000000] - The ID to transmit the camera feed over, received by screens of the same ID.