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    Waste Of Space Wiki

    Button: Difference between revisions

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    = Button =
    [[File:TwoButton.png|thumb|Clickable Button and Key Button]]


    {{Object
    This object allows for other objects to be activated or disabled by user input. By default, the button is set to have no keybind input and can only be clicked by the mouse. It also has two different variations: the [[Button#WirelessButton|WirelessButton]] and the [[Button#FingerprintSensor|FingerprintSensor]].
    |title1 = {{PAGENAME}}
    |image1 =
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |configuration={{#invoke:GetPartInfo|getField|Configuration}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    }}


    The '''button''' allows for other objects to be activated or disabled by user input. By default, the button is set to have no keybind input and can only be clicked by the mouse. It also has two different variations: the [[Button#WirelessButton|WirelessButton]] and the [[Button#FingerprintSensor|FingerprintSensor]].





    === Keybinds ===
    == Keybinds ==
    Adjusting the button to have a keybind will allow the button to exclusively only work from that keybind. It must be attached to a [[VehicleSeat|vehicle seat]] for it to function.
    Adjusting the button to have a keybind will allow the button to exclusively only work from that keybind. It must be attached to a [[VehicleSeat|vehicle seat]] for it to function.


    Line 14: Line 28:
    * '''Mode 2:''' triggers attached parts when first pressed, and triggers them again when the key is released
    * '''Mode 2:''' triggers attached parts when first pressed, and triggers them again when the key is released


    === In-game description ===
    == In-game description ==
    {{#invoke:GetPartInfo|getField|Description}}
    {{#invoke:GetPartInfo|getField|Description}}
    == Configuration ==
    {{#invoke:GetPartInfo|getField|ConfigurationLarge}}


    == WirelessButton ==
    = WirelessButton =
    The WirelessButton (formerly known as '''PsiSwitch''' for replacement update) is similiar to the regular button, except it cannot be used with a [[VehicleSeat|vehicle seat]] to create keybinds, and it can be clicked by any player from any distance.
    === In-game description ===
    {{#invoke:GetPartInfo|getField|Description|WirelessButton}}


    {{Object
    == FingerprintSensor ==
    |title1 = WirelessButton
    The FingerprintSensor functions nearly identically to the regular button, except it can only be clicked by the usernames listed in its configuration, and players who locked it. Additionally, it cannot be used for keybinding with [[VehicleSeat|vehicle seats]].
    |image1 = WirelessButton.png
    |type = {{#invoke:GetPartInfo|getField|Type|WirelessButton}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability|WirelessButton}}
    |durability={{#invoke:GetPartInfo|getField|Durability|WirelessButton}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable|WirelessButton}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe|WirelessButton}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe|WirelessButton}}
    |configuration={{#invoke:GetPartInfo|getField|Configuration|WirelessButton}}
    }}


    The WirelessButton is similiar to the regular button, except it cannot be used with a [[VehicleSeat|vehicle seat]] to create keybinds, and it can be clicked by any player from any distance.
    === In-game description ===

    {{#invoke:GetPartInfo|getField|Description|FingerprintSensor}}
    == In-game description ==
    {{#invoke:GetPartInfo|getField|Description|WirelessButton}}
    == Configuration ==
    {{#invoke:GetPartInfo|getField|ConfigurationLarge|WirelessButton}}


    ==Gallery==
    [[File:PsiSwitch.jpg|thumb|left|PsiSwitch in Tutorial, replaced by renamed one (WirelessButton)]]
    [[Category:Parts]]
    [[Category:Parts]]

    Latest revision as of 22:43, 22 April 2024

    Button[edit | hide all | hide | edit source]

    The button allows for other objects to be activated or disabled by user input. By default, the button is set to have no keybind input and can only be clicked by the mouse. It also has two different variations: the WirelessButton and the FingerprintSensor.


    Keybinds[edit | hide | edit source]

    Adjusting the button to have a keybind will allow the button to exclusively only work from that keybind. It must be attached to a vehicle seat for it to function.

    The button has 3 different configurable modes which change its keybinding behavior.

    • Mode 0: default behavior, triggers attached parts when the configured key is pressed
    • Mode 1: triggers attached parts when the configured key is pressed and then released
    • Mode 2: triggers attached parts when first pressed, and triggers them again when the key is released

    In-game description[edit | hide | edit source]

    "Sends trigger signals when clicked by a player. When connected to a seat and the input key is configured/configureed, the player sitting in the seat can activate the button by pressing the corresponding key. TriggerMode 0: Trigger on key down TriggerMode 1: Trigger on key up TriggerMode 2: Trigger on key down and key up"

    Configuration[edit | hide | edit source]

    • KeyInput(string) - The name of the key that will trigger this button when the key is pressed by players in connected seats.
    • TriggerMode(number) [0 - 2] - Determines the type of key event to trigger this button on.

    WirelessButton[edit | hide | edit source]

    The WirelessButton is similiar to the regular button, except it cannot be used with a vehicle seat to create keybinds, and it can be clicked by any player from any distance.

    In-game description[edit | hide | edit source]

    "Similar to a button, but can be clicked from infinite distances and cannot be used for keybinds. "

    Configuration[edit | hide | edit source]

    • Cannot be configured.
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