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[[File:Bladeallshapes.png|thumb|Three blades, A spheroid on the left, A cone on the middle, and a block on the right]] |
[[File:Bladeallshapes.png|thumb|Three blades, A spheroid on the left, A cone on the middle, and a block on the right]] |
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The '''Blade''' is a template part that damages players or parts upon touch. Its appearance consists of the following shapes that let players configure them: spheroid as a default shape, block, and cone. Like other templates, it can be changed to a material by one of the resources connected to it. Connecting a blade to a very malleable material that is resizable to a larger one or a strong material will deal a great amount of damage to players per touch only. It is essential and is used for traps, sawblades, and multiple other applications and structures. |
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==Description== |
==In-game Description== |
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{{#invoke:GetPartInfo|getField|Description}} |
{{#invoke:GetPartInfo|getField|Description}} |
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Revision as of 02:53, 26 August 2022
![](http://static.miraheze.org/wasteofspacewiki/thumb/5/57/Bladeallshapes.png/300px-Bladeallshapes.png)
The Blade is a template part that damages players or parts upon touch. Its appearance consists of the following shapes that let players configure them: spheroid as a default shape, block, and cone. Like other templates, it can be changed to a material by one of the resources connected to it. Connecting a blade to a very malleable material that is resizable to a larger one or a strong material will deal a great amount of damage to players per touch only. It is essential and is used for traps, sawblades, and multiple other applications and structures.
In-game Description
"A sharp object that can pierce through objects if the material is durable and strong. "
Configuration
- Shape (selection) - Determines if the blade has its own shape (only available to spheroid, block, and cone).