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*Shape <small>(selection)</small> - Determines if the blade has its own shape (only available to spheroid, block, and cone). |
*Shape <small>(selection)</small> - Determines if the blade has its own shape (only available to spheroid, block, and cone). |
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==Trivia== |
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Even through the blade spawns in mode 1 (block), it spawns as a ball. This is fixed in unstable. |
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[[Category:Parts]] |
[[Category:Parts]] |
Revision as of 06:13, 22 May 2023
![](http://static.miraheze.org/wasteofspacewiki/thumb/5/57/Bladeallshapes.png/300px-Bladeallshapes.png)
The Blade is a template part that damages players or parts upon touch. Its appearance consists of the following shapes that let players configure them: spheroid as a default shape, block, and cone. Like other templates, it can be changed to a material by one of the resources connected to it. Connecting a blade to a very malleable material that is resizable to a larger one or a strong material will deal a great amount of damage to players per touch only. It is essential and is used for traps, sawblades, and multiple other applications and structures.
In-game Description
"A sharp object that can pierce through objects if the material is durable and strong. "
Configuration
- Shape (selection) - Determines if the blade has its own shape (only available to spheroid, block, and cone).
Trivia
Even through the blade spawns in mode 1 (block), it spawns as a ball. This is fixed in unstable.