×
Create a new article
Write your page title here:
We currently have 276 articles on Waste Of Space Wiki. Type your article name above or create one of the articles listed here!



    Waste Of Space Wiki

    Automatic Reactor: Difference between revisions

    Content added Content deleted
    m (Reverted edits by Superhaihi (talk) to last revision by Hail12Pink)
    Tag: Rollback
    (fixed my code)
    Line 1: Line 1:
    <br />
    <br />
    [[File:AutomaticReactor2.png|right|frameless]]
    [[File:AutomaticReactor2.png|right]]
    Automatic Reactor is a term used for [[Reactor|reactors]] which are regulated through mechanisms rather than the player. They are necessary for feasible multi-reactor power systems.
    Automatic Reactor is a term used for [[Reactor|reactors]] which are regulated through mechanisms rather than the player. They are necessary for feasible multi-reactor power systems.


    Line 10: Line 10:
    Additionally, you can place a Mode 2 polysilicon and a button to eject uranium from the reactor.
    Additionally, you can place a Mode 2 polysilicon and a button to eject uranium from the reactor.


    To refill a reactor, you need to attach a microcontroller to the dispenser and the reactor using ports. The code will use port ID 1 to read the reactor's fuel status, and port ID 2 to control the dispenser.<syntaxhighlight lang="lua" line="1">
    To refill a reactor, you need to attach a microcontroller to the dispenser and the reactor using ports. The code will use port ID 1 to read the reactor's fuel status, and port ID 2 to control the dispenser.

    <syntaxhighlight lang="lua" line="1">
    local reactor = GetPartFromPort(1, "Reactor")
    local reactor = GetPartFromPort(1, "Reactor")
    local dispenser = GetPartFromPort(2, "Dispenser")
    local dispenser = GetPartFromPort(2, "Dispenser")
    Line 18: Line 20:
    for i = 1, #fuel do
    for i = 1, #fuel do
    if fuel[i] <= 0 then
    if fuel[i] <= 0 then
    dispenser:Trigger()
    dispenser:Dispense()
    wait(1)
    wait(1)
    dispenser:Trigger()
    end
    end
    end
    end
    end
    end
    </syntaxhighlight>Note: Microcontrollers have to be powered to function.
    </syntaxhighlight>

    Note: Microcontrollers have to be powered to function.
    [[Category:Tutorials]]
    [[Category:Tutorials]]

    Revision as of 20:06, 19 March 2022


    Automatic Reactor is a term used for reactors which are regulated through mechanisms rather than the player. They are necessary for feasible multi-reactor power systems.

    Working

    There are two mechanisms per reactor, one for managing temperature, the other for dispensing uranium when it runs out. Rod control is achieved through temperature sensors, which read the reactor's temperature when attached to it, and sends signals when it moves out of range. When used with polysilicons, the signals can be used to lower or raise the control rods.

    A sensor set to 20:1000 that sends signals through a pink polysilicon (Mode 0) will lower the rods, decreasing temperature. The opposite can be done with a blue polysilicon (Mode 1) and a 1001:1300 temperature range, which will raise them instead.

    Additionally, you can place a Mode 2 polysilicon and a button to eject uranium from the reactor.

    To refill a reactor, you need to attach a microcontroller to the dispenser and the reactor using ports. The code will use port ID 1 to read the reactor's fuel status, and port ID 2 to control the dispenser.

    local reactor = GetPartFromPort(1, "Reactor")
    local dispenser = GetPartFromPort(2, "Dispenser")
    
    while wait() do
        local fuel = reactor:GetFuel()
        for i = 1, #fuel do
            if fuel[i] <= 0 then
                dispenser:Dispense()
                wait(1)
            end
        end
    end
    

    Note: Microcontrollers have to be powered to function.

    Cookies help us deliver our services. By using our services, you agree to our use of cookies.

    Recent changes

  • Axenori • 3 days ago
  • Voivsone • 4 days ago
  • Axenori • 4 days ago
  • Axenori • 5 days ago
  • Cookies help us deliver our services. By using our services, you agree to our use of cookies.