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(Created page with "thumb|Two Antennas are here, The Left is working functionally, while the right isn't for not having the same ID '''Antenna''' is a transport object a...") |
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[[File:Antennas.PNG.png|thumb|Two Antennas are here, The Left is working functionally, while the right isn't for not having the same ID]] |
[[File:Antennas.PNG.png|thumb|Two Antennas are here, The Left is working functionally, while the right isn't for not having the same ID]] |
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'''Antenna''' is a transport object and one of the most useful objects in the game, that will likely save you from an engineering disaster. |
The '''Antenna''' is a transport object and one of the most useful objects in the game, that will likely save you from an engineering disaster. |
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Antennas however have one fatal flaw: If a player knows your antenna id, they can drastically increase your power output effectively neutralizing your grid, which is why some prefer to use wires and trigger wires instead. |
Antennas however have one fatal flaw: If a player knows your antenna id, they can drastically increase your power output effectively neutralizing your grid, which is why some prefer to use wires and trigger wires instead. |
Revision as of 18:09, 16 September 2021
![](http://static.miraheze.org/wasteofspacewiki/thumb/f/f6/Antennas.PNG.png/300px-Antennas.PNG.png)
The Antenna is a transport object and one of the most useful objects in the game, that will likely save you from an engineering disaster.
Antennas however have one fatal flaw: If a player knows your antenna id, they can drastically increase your power output effectively neutralizing your grid, which is why some prefer to use wires and trigger wires instead.
In-game description
"A wireless transmitter that can transmit electricity from wires and trigger signals from trigger wires and buttons."
Misc
Recipe
Raw Recipe
Malleability
Maximum Size: 5*5*5
Default Size: 1*2*1
Configurable
- AntennaID
Notes:
- Two Antennas can have the same ID to make it functionally
- Antennas are useful for making ships, factories, etc.